Devlog 15


Refined the main hub room so that it has more of the feel/placement that I want in the final game. If you guys see anything that could be better please let me know I’m all solo on this project so any community input is welcomed.

I also tried optimising the game aswell with gamemaker studios texture groups, that are supposed to separate your textures into more compact “areas” so it is easier for the game to find .

Get Big Bad Bounty

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