Devlog 16


I spent the majority of this day trying to figure out the skill tree, I’m trying to make it so that when your mouse is over a certain object the object flashes and then the appropriate value changes to a new value. The object flashes but for some reason it doesn’t seem like the value is changing.

So after the failures of that I decided to take a break and work on making more rooms for my game so there can be more variety to explore.



Get Big Bad Bounty

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