Devlog34


I've been working on an update on how I think about what my game is and here is what I'm thinking.

Big Bad Bounty

Big Bad Bounty is a rogue-lite, Looter, Action-platformer. Venture into the shifting Frontier, fighting your way through Outlaws and Savage wildlife to challenge the Kings who hold the DeadMans Crowns.

Elevator Pitch

You’re a Bounty hunter obsessed with power, this obsession has lead you on a hunt for the Infamous DeadMans Crown. 

Overview

Wealth, Fame, Power, your crown represents all three… that is if your lucky enough to own one. 
You’re one of the lucky ones. A crown sits upon your head and with it, comes the gift and curse of coming back from the brink of death.
 Odium is home to the infamous DeadMans Crown. The Crown beckons those with a weakness for power and you? Well you’re no different at all.

Gameplay Overview

-Accept Bounties/Turn in Bounties from Bubba.
-Purchase Skills from the TonicShop.
-Rent Weapons from the Scrapper.
-Enter The Frontier to Complete Bounties and Hunt for DeadMan Crowns.
-Accept some Bounties, Rent some weapons, Pick your Skills, and Enter the Frontier.

Please tell me what you think!

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