Devlog52
Big Bad Bounty » Devlog
I’m really inspired by the movement system in warframe so I added a bullet-like jump and glide while shooting. I always thought It would be cool to have a similar movement system in a side scroller game. I sketched some Spectres yesterday and today I also worked on the Spectre enemy code. I’m planning to go to an indiedev meetup in Vancouver next week so hopefully I can get some good feedback.
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Big Bad Bounty
A Drifter exploring the shifting frontiers in search of worthy opponents.
Status | In development |
Author | Shills |
Genre | Action, Platformer |
Tags | 2D, Action-Adventure, Boss battle, GameMaker, Hack and Slash, Loot, Sci-fi, Side Scroller |
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