Devlog52


I’m really inspired by the movement system in warframe so I added a bullet-like jump and glide while shooting. I always thought It would be cool to have a similar movement system in a side scroller game. I sketched some Spectres yesterday and today I also worked on the Spectre enemy code. I’m planning to go to an indiedev meetup in Vancouver next week so hopefully I can get some good feedback.

Get Big Bad Bounty

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